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By Antony Teofilo

They say the clothes make the man. Like it or not, appearance is a powerful indicator of who we are, and how people will react to us on a first meeting. Movie stars rely heavily on their ability to make themselves visible to the public. Every time they catch the collective eye of the populace, you can bet your bippie they will have spent many thousands of dollars to ensure that every eyelash properly placed, that their wardrobe is tragically hip, and their smile glows like a string of pirate's pearls.

That's all fine and good when one is out for a night on the town, aiming to snare the snaps of the paparazzi...but it doesn't end there. There are rumors in Hollywood that young actors are coached by their agents to save their best performances for their close-ups, that they are instructed to argue about makeup schemes and clothing choices, even when they don't have a huge problem with the things they're going to wear. Supposedly, this nasty behavior makes them look more like a "star." (This philosophy has also contributed to the early death of more than one promising career.) And then, of course, there are the true, micro-managing prima donnas who contractually demand that they have say-so over the ennui of their performance. Costume is one of the very important details that contributes to a complicated whole.

Juliet Polcsa has been in the costume industry for over a decade. In that time, Ben Affleck, Liv Tyler, George Carlin, George Clooney, Matthew Lillard, William H. Macy, Freddy Prince, Ian Holm, and Stanley Tucci have all found themselves tailored under her capable needle. She will tell you, in the parlance of the stars, that from the first moment a character makes his or her entrance on screen, viewers begin to judge. Because audiences are such avid spectators, every detail of a character must be in place, and a character's story beings with appearance. Is he wearing a boring gray suit? He's a banker. Is her dress low-cut? She must be a vamp. As we see, so they are. With movie stars...

You Are What You Wear

An Interview With JERSEY GIRL Costume Designer Juliet Polcsa
By Antony Teofilo

Antony Teofilo: How long have you been business of costume design?

JulietPolcsa: I've been in the costume business for about twelve years, and the film business for about eleven years.

AT: How did you get your start in the industry?

JP: I originally started in fashion, and hated that, and ran away and did summer stock theater, where the bells went off in my head. I realized I needed to do this costume stuff. I kind of worked on that, and then met somebody who worked on a film, and ended up with film being my home.

AT: It's often said that people must work for free for quite awhile to get anywhere in the film industry. When you were just getting started, how did you survive with no money?

JP: Ramen noodles. And I still love them. When I was first getting started, I was working at a costume shop where we made costumes for Broadway shows. Then I quit that and decided to freelance, and worked with an assistant costume designer, and then worked with a designer in a small off- off- Broadway theater. It's pretty big when you make the decision to freelance because you don't have that regular paycheck any more...I'm trying to remember how the hell I ate. I remember my girlfriends and I would go to happy hour, because we knew that for the cost of one drink they would have some sort of buffet thing and we could eat there. I didn't eat well at all. [Laughs]

AT: What are your major duties as the costume designer on a movie like JERSEY GIRL?

JP: As the costume designer, everything that goes on the actors goes through me. Nothing goes on camera until it passes through my hands, or in front of my eyes.

AT: When you're putting together a show like JERSEY GIRL, which is a period piece, but a fairly recent period, is it more difficult to get your hands on clothes from the late eighties / early nineties, than, say, the fifties or sixties?

JP: It's easier in a way. Things that are modern are in the stores. In costume design, you either buy it, rent it, or make it. Every script and every budget tells you what percentage of which of those your show is going to be. JERSEY GIRL is a fairly big buy. The characters aren't the types of characters that would have custom-made things. The clothing isn't too integral to who the characters are. They're not about fashion. You are what you wear. The costume designer administers the first impressions. How you dress somebody has to give the audience a quick visual that tells a little more about who [the characters] are.

AT: In terms of pre-production, when does the process begin for you?

JP: Every show is different. This one was actually a little behind the eight ball. I had about six weeks before we started shooting.

AT: When you're prepping for a movie, what are the hours like?

JP: It starts off reasonably, like eight hours a day. As you get closer to shooting, depending on what chaos is ensuing, and what you don't have, you can work twelve hours a day and upward. There are times that it seems like you're working twenty-four hours a day, because I'll have a dream about something, or I'll wake up thinking, "Oh my God! We didn't think about her underwear!" It all stays in my brain until the end of the project.

AT: You have a few assistants working with you on this movie...

JP: I have an assistant costume designer named Frankie Ritacco, and Cheryl Kilbourne-Climpton is my wardrobe supervisor.

AT: Where do Frankie's duties begin, and yours end?

JP: When we're shooting, Frankie takes over the background, and I'm in charge of the principle actors and what they wear. Sometimes I have veto power, but most of the time, I don't get involved with the background actors. We both do the shopping. Frankie organizes fittings and calls the actors and finds out what size they are because we can't do anything until we know that information. I'm very old-school, and she's very technological, so we make a great pairing.

Juliet Polcsa is hard at work on the set of JERSEY GIRL.
The costume shop that you see here is fully mobile,
as it is packed inside a specially outfitted semi-trailer.
At the photo's left-center, you can see a card labeled
for Liv Tyler's character, "Maya."

AT: Do you prefer to do things by hand in general?

JP: Yes. I even work out budgets by hand, and people make fun of me, but I don't care as long as the numbers are right.

AT: When you're dealing with a big name actor, I imagine they're pretty concerned about managing their image. How difficult is it when you've got something you really want them to wear, and they refuse because they just don't like it?

JP: You try as best as you can...costume designers have all sorts of psychology that they use to try deal with the actors, and appeal to them, and appease them, but sometimes you just can't win. Instead of hemming and hawing, you try to give them a justification of "why", and you try to win them over to your side, so to speak. I'm never going to put an actor on screen in something I'm not happy with. It may not have been my first preference, but as long as it's in keeping with the character, and I can find a way to justify it, and the actor saw a side of it that hadn't occur to me, I'll think it's fine. It's a collaborative medium. I don't pretend to have all the answers.

AT: When you're done with a production, what happens to all the clothes and costumes?

JP: On this production, everything that is worn in the movie gets inventoried and boxed up. I'm not sure where it gets sent, but it's Miramax's property. It all stays intact until we have a final cut of the film. At any moment, Kevin could be editing and decide, "You know what? We need to re-shoot this scene." In order to re-shoot, you have to make sure that all the pieces are there. After that, whatever's been borrowed or rented has to go back. Whatever's left over, we might have a sale, not a very big sale, but we'll sell the stuff that wasn't worn in the movie.

AT: When you're finally finished with a movie, what goes through your head?

JP: Relief. [Laughs] Really, there's a certain amount of sadness because you've spent a long period of time with people you've had a lot in common with, and you've gone through the same battles. Sometimes its people from all across the country, and you go off in your different directions. There's a period where you miss people. One of the big things you do miss is your life, because any time you do a project [your life] gets put on hold. All your focus is on what you're doing. You get a little anxious to get back and remember what the hell your life is all about.

AT: Is it tough to wind down?

JP: Oh, no. [Laughs] I'm not allowed to do that, but when I am allowed to do it, I can do it at the drop of a hat. When I get to relax, to be able to do absolutely nothing is such a luxury. In this business, you're always "on". I think about how many hundreds of big and small decisions that I make in the course of a day. Not to have to think, not to have to decide anything is great...I don't want to decide where I'm going to eat, where I'm going to go, what channel I'm going to watch. I have a house in the country, and I like to go there and just chill because there's just nothing there.

AT: What kind of educational background do you recommend for a young person who's trying to get into the costume industry?

JP: It's one of those fields where it depends on your skill and your talent, and a degree doesn't necessarily mean anything. I've met costume designers who come from so many disparate backgrounds. It's really your talent and know-how and your drive. I personally studied fashion design. Then there are those who've gone the theater route, or they've studied costume design for theater. There are those who have done music videos, and they make the transition that way. There's a million different ways. No one way is better than another. It is a dramatic medium. Understanding drama, and taking some of those dramatic courses, to me by and large is of service the actor and the director.